0.6 - The great graphics update
We're gearing up for launch!
It's been a while again and so many things have been updated I can't even provide proper patch notes...
Over the summer I did a massive graphics overhaul and now the game looks real nice. I settled on a combination of art deco and some grungy textures, merging together the medieval and modern vibes, combined with the cosmic epicness of the cycle and reincarnation.
A massive amount of roll tables have been added to aid in character creation.
The game has been sent to an editor and after that, the core rules should be mostly finished. I'll be testing this game and making bug fixes but unless the editor has big complaints, I should be good to go to start writing the GM section. Eventually, the whole book will be a paid product totaling a little under 200 pages. The GM section will not be available for playtesting. I'm still aiming to keep the core rules free for everyone to try the game out but it is possible not all of the content of the core will remain free after the full book is done.
It's gearing up to be a busy Fall, have a good one y'all!
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Runecycle
fantasy TTRPG about the past, present and future
Status | In development |
Category | Physical game |
Author | HiskiH |
Genre | Role Playing |
Tags | Dice, Dungeons & Dragons, Fantasy, Magic, Medieval, Steampunk, Tabletop, Tactical, Tabletop role-playing game |
More posts
- 0.8 - Final stretch4 days ago
- 0.7 - Getting ready for release46 days ago
- 0.5 - UX & adventuring itemsMay 11, 2024
- 0.4 - cleanup and stuffMar 15, 2024
- The Clean-Up-Date 0.3Feb 17, 2024
- Signatures update 0.2Feb 08, 2024
- Out of alpha: the Lore updateJan 22, 2024
- V8 - The no-caster updateJan 02, 2024
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