0.5 - UX & adventuring items
Its been a while
Runecycle's got a brand new update! In this update you'll get:
UX improvements
The whole book has gotten a ton of passes on usability. Text should be better laid out, things explained more concisely and there are some handy-dandy labels on all Runic Powers
Adventuring items
Players can get stuck if their Runic Powers happen to be not well suited for the task at hand. Fortunately, a large collection of adventuring items from mundane to magically alchemical are available for use to complement your kit. These are all consumable single-use items, so pack up carefully and get adventuring.
Monster builder
Instead of providing concrete statblocks, a monster builder is provided in this book. This way, the book can support a ton of different encounters without getting page bloat.
Pssst. The GM guide
The GM guide has gotten some work too. Its still quite far away but eventually you can expect some cool complementary stuff from dungeons to heists to narrative structure.
Files
Get Runecycle
Runecycle
fantasy TTRPG about the past, present and future
Status | In development |
Category | Physical game |
Author | HiskiH |
Genre | Role Playing |
Tags | Dice, Dungeons & Dragons, Fantasy, Magic, Medieval, Steampunk, Tabletop, Tactical, Tabletop role-playing game |
More posts
- 0.8 - Final stretch4 days ago
- 0.7 - Getting ready for release46 days ago
- 0.6 - The great graphics updateSep 02, 2024
- 0.4 - cleanup and stuffMar 15, 2024
- The Clean-Up-Date 0.3Feb 17, 2024
- Signatures update 0.2Feb 08, 2024
- Out of alpha: the Lore updateJan 22, 2024
- V8 - The no-caster updateJan 02, 2024
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